Ork character, Hi-poly gear and armor sculpting and modeling, Low poly modeling & retopo (body, armor). Substance Painter texturing. Hair & beard XGen modeling. Body sculpt by @alexeyrudikov Armor/gear design by @arcvein
In engine shots.
Sword model by @alexeyrudikov
Rat King is a giant rat enemy. Work: sculpting, low poly modeling, texture painting, UE material setup. Fur material setup (just shader + textures)
Art Direction, character art. Upcoming FPRPG game. Death Knight model and texturing. This is real time model and this image was taken from UE5.
Design by https://www.artstation.com/arcvein